Monday, July 8, 2013

Branch Instructions

There are two kinds of branch instructions:
Unconditional jump instructions: upon their execution a jump to a new location from where the program continues execution is executed.

Conditional jump instructions: a jump to a new program location is executed only if a specified condition is met. Otherwise, the program normally proceeds with the next instruction.


ACALL addr11 - Absolute subroutine call
addr11: Subroutine address
Description: Instruction unconditionally calls a subroutine located at the specified code address. Therefore, the current address and the address of called subroutine must be within the same 2K byte block of the program memory, starting from the first byte of the instruction following ACALL.

EXAMPLE:
ACALL
Before execution: PC=0123h
After execution: PC=0345h

AJMP addr11 - Absoulte jump
addr11: Jump address
Description: Program continues execution after executing a jump to the specified address. Similar to the ACALL instruction, the jump must be executed within the same 2K byte block of program memory starting from the first byte of the instruction following AJMP.

EXAMPLE:
AJMP address
Before execution: PC=0345h SP=07h
After execution: PC=0123h SP=09h

CJNE A,direct,rel - Compares direct byte to the accumulator and jumps if not equal
A: accumulator
 Direct: arbitrary register with address 0-255 (0-FFh)
 addr: jump address
Description: Instruction first compares the number in the accumulator with the directly addressed byte. If they are equal, the program proceeds with execution. Otherwise, a jump to the specified address will be executed. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to +127 locations relative to the first following instruction).

EXAMPLE:
CJNE A,Rx,rel
Before execution: PC=0145h A=27h
After execution: if MAX≠27: PC=0123h
If MAX=27: PC=0146h

CJNE A,#data,rel - Compares immediate data to the accumulator and jumps if not equal
A: accumulator
 Data: constant in the range of 0-255 (0-FFh)
Description: Instruction first compares the number in the accumulator with the immediate data. If they are equal, the program proceeds with execution. Otherwise, a jump to the specified address will be executed. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to +127 locations relative to the first following instruction).

EXAMPLE:
CJNE A,Rx,rel
Before execution: PC=0445h
After execution: If A≠33: PC=0423h
If A=33: PC=0446h

CJNE Rn,#data,rel - Compares immediate data to the register Rn and jumps if not equal
Rn: Any R register (R0-R7)
 Data: Constant in the range of 0 - 255 (0-FFh)
 addr: Jump address
Description: Instruction first compares immediate data to the register Rn. If they are equal, the program proceeds with execution. Otherwise, a jump to the specified address will be executed. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to + 127 locations relative to the first following instruction).

EXAMPLE:
CJNE Rn,#X,rel
Before execution: PC=0345h
After execution: If R5≠44h: PC=0323h
If R5=44h: PC=0346h

CJNE @Ri,#data,rel - Compares immediate data to indirectly addressed register and jumps if not equal
Ri: Register R0 or R1
 Data: Constant in the range of 0 - 255 (0-FFh)
Description: This instruction first compares immediate data to indirectly addressed register. If they are equal, the program proceeds with execution. Otherwise, a jump to the specified address in the program will be executed. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to +127 locations relative to the next instruction).

EXAMPLE:
CJNE @Ri,#X,rel
Before execution: Register Address SUM=F3h
PC=0345h R0=F3h
After execution: If SUM≠44h: PC=0323h
If SUM=44h: PC=0346h

DJNZ direct,rel - Decrements direct byte by 1 and jumps if not 0
Direct: arbitrary register with address 0-255 (0-FFh)
 addr: Jump address
Description: This instruction first decrements value in the register. If the result is 0, the program proceeds with execution. Otherwise, a jump to the specified address in the program will be executed. As it is direct addressing, the register must be within the first 255 locations of RAM. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to +127 locations relative to the first following instruction).

EXAMPLE:
DJNZ Rx,rel
Before execution: PC=0445h
After execution: If CNT≠0: PC=0423h
If CNT=0: PC=0446h

DJNZ Rn,rel - Decrements the Rn register by 1 and jumps if not 0
Rn: any R register (R0-R7)
 addr: jump address
Description: This instruction first decrements the value in the Rn register. If the result is 0, the program proceeds with execution. Otherwise, a jump to the specified address in the program will be executed. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (- 128 to +127 locations relative to the first following instruction).

EXAMPLE:
DJNZ Rn,rel
Before execution: PC=0445h
After execution: If R1≠0: PC=0423h
If R1=0: PC=0446h

JB bit,rel - Jump if direct bit is set
addr: Jump address
 Bit: any bit of RAM
Description: If the bit is set, a jump to the specified address will be executed. Otherwise, if the value of bit is 0, the program proceeds with the next instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-128 to + 127 locations relative to the first following instruction).

EXAMPLE:
JB bit,rel
Before execution: PC=0323h
After execution: If P0.5=0: PC=0324h
If P0.5=1: PC=0345h

JC rel - Jump if carry flag is set
addr: Jump address
Description: Instruction first checks if the carry flag is set. If set, a jump to the specified address is executed. Otherwise, the program proceeds with the next instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JC [jump address]
Before instruction: PC=0323h
After instruction: If C=0: PC=0324h
If C=1: PC=0345h

JBC bit,rel - Jump if direct bit is set
Bit: any bit of RAM
 addr: Jump Address
Description: This instruction first checks if the bit is set. If set, a jump to the specified address is executed and the bit is cleared. Otherwise, the program proceeds with the first following instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JBC bit,rel
Before execution: PC=0323h
After execution: If TEST0.4=1: PC=0345h, TEST0.4=0
If TEST0.4=0: PC=0324h, TEST0,4=0

JNB bit,rel - Jump if direct bit is not set
addr: Jump address
 Bit: any bit of RAM
Description: If the bit is cleared, a jump to the specified address will be executed. Otherwise, if the bit value is 1, the program proceeds with the first following instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JNB bit,rel
Before execution: PC=0323h
After execution: If P0.5=1: PC=0324h
If P0.5=0: PC=0345h

JMP @A+DPTR - Jump indirect relative to the DPTR
A: accumulator
 DPTR: Data Pointer
Description: This instruction causes a jump to the address calculated by adding value stored in the accumulator to the 16-bit number in the DPTR Register. It is used with complex program branching where the accumulator affects jump address, for example when reading a table. Neither accumulator nor DPTR register are affected.

EXAMPLE:
JMP @A+DPTR
Before execution: PC=223 DPTR=1400h
After execution: PC = 1402h if A=2
PC = 1404h if A=4
PC = 1406h if A=6
Note:
As instructions AJMP LABELS occupy two locations each, the values in the accumulator specifying them must be different from each other by 2.

JNZ rel - Jump if accumulator is not zero
addr: Jump Address
Description: This instruction checks if the value stored in the accumulator is 0. If not, a jump to the specified address will be executed. Otherwise, the program proceeds with the first following instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JNZ rel
Before execution: PC=0323h
After execution: If A=0: PC=324h
If A≠0: PC=283h

JNC rel - Jump if carry flag is not set
addr: Jump Address
Description: This instruction first checks whether the carry flag is set. If not, a jump to the specified address will be executed. Otherwise, the program proceeds with the first following instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JNC rel
Before execution: PC=0323h
After execution: If C=0: PC=360h
If C=1: PC=324h

LCALL addr16 - Long subroutine call
addr16: Subroutine Address
Description: This instruction unconditionally calls a subroutine located at the specified address. The current address and the start of the subroutine called can be located anywhere within the memory space of 64K.

EXAMPLE:
LCALL adr16
Before execution: PC=0123h
After execution: PC=1234h

JZ rel - Jump if accumulator is zero
addr: Jump Address
Description: The instruction checks whether the value stored in the accumulator is 0. If yes, a jump to the specified address will be executed. Otherwise, the program proceeds with the following instruction. This is a short jump instruction, which means that the address of a new location must be relatively near the current one (-129 to + 127 locations relative to the first following instruction).

EXAMPLE:
JZ [jump address]
Before execution: PC=0323h
After execution: If A0: PC=324h
If A=0: PC=283h

LJMP addr16 - Long jump
addr16: jump address
Description: Instruction causes a jump to the specified 16-bit address.

EXAMPLE:
LJMP adr16
Before execution: PC=0123h
After execution: PC=1234h

RET - Return from subroutine
Description: This instruction ends every subroutine. After execution, the program proceeds with the instruction following an ACALL or LCALL.

EXAMPLE:

RET
RETI - Return from interrupt
Description: This instruction ends every interrupt routine and informs processor about it. After executing the instruction, the program proceeds from where it left off. The PSW is not automatically returned its pre-interrupt status.

SJMP rel - Short Jump (relative address)
addr: Jump Address
Description: Instruction enables jump to the new address which should be in the range of -128 to +127 locations relative to the first following instruction.

EXAMPLE:
SJMP rel
Before execution: PC=323
After execution: PC=345



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